Monthly Archives: June 2013

nighty-night, nightgaunt

my nightgaunt resculpt makes his debut at Cthulhu Wars… Advertisements

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Cat versus Cthulhu!

– caveat vigilem – possibly not as exciting as it sounds!

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scrotti of the silver screen

– so, if we’re not meant to pick our noses, why do our fingers fit up there so well? While observing my peacefully-sleeping pusscat, I reminisced a little of his early days, and one such day in particular when he … Continue reading

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Dull skuggery

  close up of the skull…

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Rye remains

   – need to clear my desk, something’s starting to stink the place up… been busy with a skeleton for Rye Museum – it may look bad for this guy now, but it’s going to get worse: before too much … Continue reading

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socks and the city

what d’you call a deer with no eyes? Anyway, it just so happened that a friend o’ mine and me were out idly ambling (these things do happen, y’know), doing the usual downtown sort of things – when she suddenly … Continue reading

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latest Lovecraft

 – the most recently-finished bit of work for the CthulhuWars boardgame, the unspeakable Hastur. This one was a bit of a re-hash, the sculpt that another artist had done for Fenris Games really wasn’t hitting the spot with the concept … Continue reading

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